We often think VR means everything if in first person, but some training scenarios require us to be observers as well.
When designing a VR training experience, there’s a key creative choice that shapes everything:
Will learners step into the scenario themselves (first-person), or watch it unfold from the outside (third-person)?
Each perspective creates a very different kind of learning, and knowing when to use it can help you create impact.
Let’s take a look.
A first-person VR experience puts the learner directly in the middle of the action. They see through the eyes of the main character, make choices, and feel the consequences, as if they’re really there.
Why it works:
Best for:
Example: You’re a retail manager dealing with an angry customer. Every choice (tone of voice, body language, escalation) influences the outcome.
In a third-person experience, learners observe the action instead of experiencing it firsthand. They watch a full-body character carry out the task based on decisions or instructions they’ve provided. It’s like watching a scene unfold, offering a clear, external view of what’s happening, how it’s done, and the consequences.
Why it works:
Best for:
Example: You watch a colleague follow the proper steps to restart a faulty machine, observing the tools used, body positioning, and safety checks.
Whether you want learners to step into the action or observe from the outside, the right perspective can make your VR training more impactful. First-person drives empathy and instinctive decision-making, while third-person brings clarity and focus on physical actions.
Got questions or want to explore what works best for your scenario? Feel free to reach out — we’re happy to help.